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Perks

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Client data, build 26416344. Entries and text may be unused or unavailable in the current game; unlocks and quest steps are not verified.

Bonus Salvage I

Harvesting with the Hammer has a +5% chance of doubling the materials gathered.

Bonus Salvage II

Harvesting with the Hammer has a +5% chance of doubling the materials gathered.

Bountiful Forageables I

Harvesting with Pruners has a +5% chance of doubling the materials gathered.

Bountiful Forageables II

Harvesting with Pruners has a +5% chance of doubling the materials gathered.

Fixing Freebies I

Repairing with the Wrench has a +5% chance of doubling the materials gathered.

Fixing Freebies II

Repairing with the Wrench has a +5% chance of doubling the materials gathered.

Friendly Fish I

Fishing with the Collector Rod has a +5% chance of doubling the catch.

Friendly Fish II

Fishing with the Collector Rod has a +5% chance of doubling the catch.

Extra Crafts I

Crafting a recipe has a +5% chance of doubling the output.

Extra Crafts II

Crafting a recipe has a +5% chance of doubling the output.

Big Meals I

Cooking any food has a +5% chance of doubling the output.

Big Meals II

Cooking any food has a +5% chance of doubling the output.

Fruitful Harvest I

Harvesting has a +5% chance of doubling the crops gathered.

Fruitful Harvest II

Harvesting has a +5% chance of doubling the crops gathered.

More Maps

+20% chance of doubling the output when crafting an Adventure Map.

More Maps

+20% chance of doubling the output when crafting an Adventure Map.

Scrap Bundle I

+5 to Scrap carry limit.

Scrap Bundle II

+10 to Scrap carry limit.

Scrap Bundle III

+15 to Scrap carry limit.

Fabric Tote I

+5 to Fabric carry limit.

Fabric Tote II

+10 to Fabric carry limit.

Fabric Tote III

+15 to Fabric carry limit.

Fish Bag I

+5 to Fish carry limit.

Fish Bag II

+10 to Fish carry limit.

Fish Bag III

+15 to Fish carry limit.

Crop Satchel I

+5 to Crop carry limit.

Crop Satchel II

+10 to Crop carry limit.

Crop Satchel III

+15 to Crop carry limit.

Meal Pack I

+5 to Food and Drink carry limit.

Meal Pack II

+10 to Food and Drink carry limit.

Meal Pack III

+15 to Food and Drink carry limit.

Component Case I

+5 to Mechanical Component carry limit.

Component Case II

+10 to Mechanical Component carry limit.

Component Case III

+15 to Mechanical Component carry limit.

Canvas Rucksack I

+5 to Raw Earth Material carry limit.

Canvas Rucksack II

+10 to Raw Earth Material carry limit.

Canvas Rucksack III

+15 to Raw Earth Material carry limit.

Wicker Box I

+5 to Wood and Fiber carry limit.

Wicker Box II

+10 to Wood and Fiber carry limit.

Wicker Box III

+15 to Wood and Fiber carry limit.

Ingredient Sack I

+5 to Cooking Ingredient carry limit.

Ingredient Sack II

+10 to Cooking Ingredient carry limit.

Ingredient Sack III

+15 to Cooking Ingredient carry limit.

Refining Cache I

+5 to Refined Material carry limit.

Refining Cache II

+10 to Refined Material carry limit.

Refining Cache III

+15 to Refined Material carry limit.

Seed Packet I

+5 to Seeds carry limit.

Seed Packet II

+10 to Seeds carry limit.

Seed Packet III

+15 to Seeds carry limit.

Artifact Pouch I

+5 to Artifact carry limit.

Artifact Pouch II

+10 to Artifact carry limit.

Artifact Pouch III

+15 to Artifact carry limit.

Travel Kit I

+5 to Adventure items carry limit.

Travel Kit II

+10 to Adventure items carry limit.

Travel Kit III

+15 to Adventure items carry limit.

Hammer Hotshot I

+5% chance of gaining +100% XP when collecting with the Hammer.

Hammer Hotshot II

+5% chance of gaining +100% XP when collecting with the Hammer.

Pruner Pro I

+5% chance of gaining +100% XP when collecting with Pruners.

Pruner Pro II

+5% chance of gaining +100% XP when collecting with Pruners.

Repair Specialist I

+5% chance of gaining +100% XP when repairing with the Wrench.

Repair Specialist II

+5% chance of gaining +100% XP when repairing with the Wrench.

Ace Fisher I

+5% chance of gaining +100% XP when fishing.

Ace Fisher II

+5% chance of gaining +100% XP when fishing.

Green Thumb I

+5% chance of gaining +100% XP when harvesting.

Green Thumb II

+5% chance of gaining +100% XP when harvesting.

Hasty Hammer

+15% movement speed for 10s after gathering with the Hammer.

Swift Pruners

+15% movement speed for 10s after gathering with Pruners.

Quick Wrench

+15% movement speed for 10s after repairing with the Wrench.

Speedy Angler

+15% movement speed for 10s after fishing with the Collector Rod.

Instant Catch I

+5% chance of instantly catching a hooked fish.

Instant Catch II

+10% chance of instantly catching a hooked fish.

Active Aquatics

Fishing Spots respawn +15% faster.

Hungry Fish

Fish bite +10% faster.

Calm Waters I

+20% chance of fishing minigame being easier.

Calm Waters II

+30% chance of fishing minigame being easier.

Second Chance

+25% chance of fishing minigame resetting immediately after failure.

Quick Refinery I

All processing orders get a +10% speed bonus.

Quick Refinery II

All processing orders get an extra +20% speed bonus.

Energy Saver

+10% chance of getting 50% Energy back when crafting.

Expanded Chests I

Increases Storage Capacity by +10 slots.

Expanded Chests II

Increases Storage Capacity by +30 slots.

Bulk Processing I

Increases the number of concurrent orders per processing station by +5.

Bulk Processing II

Increases the number of concurrent orders per processing station by +10.

Rapid Growth I

Crops grow +5% faster.

Rapid Growth II

Crops grow +5% faster.

Deep Hydration I

Crops stay watered for +15% longer.

Deep Hydration II

Crops stay watered for +25% longer.

Eternal Bloom

Harvesting a grown flower has a +10% chance of generating a seed of that same color.

Zero Waste I

+5% chance of refunding one material when crafting a recipe.

Zero Waste II

+5% chance of refunding one material when crafting a recipe.

Ingredient Saver I

+5% chance of refunding one ingredient when cooking a dish.

Ingredient Saver II

+5% chance of refunding one ingredient when cooking a dish.

Resourceful Repair I

+2% chance to refund materials spent when repairing.

Resourceful Repair II

+3% chance to refund materials spent when repairing.

Resourceful Repair III

+4% chance to refund materials spent when repairing.

Resourceful Repair IV

+6% chance to refund materials spent when repairing.

Fast Fixes I

+5% chance to instantly repair with the Wrench.

Fast Fixes II

+5% chance to instantly repair with the Wrench.

Shatter Point

+10% chance to instantly break with the Hammer.

Quick Cuts

+10% chance to cut instantly when using Pruners.

Sunny Boost I

Solar Panels generate energy +10% faster. (On owned island)

Sunny Boost II

Solar Panels generate energy +15% faster. (On owned island)

Rainy Flow I

Hydro Stations generate energy +10% faster. (On owned island)

Rainy Flow II

Hydro Stations generate energy +15% faster. (On owned island)

Windy Surge I

Wind Power stations generate energy +10% faster. (On owned island)

Windy Surge II

Wind Power stations generate energy +15% faster. (On owned island)

Algae Bloom

Biofuel Stations generate +1 additional charge per Algae used.

Charity Charge

+10% chance of not consuming charges from the station when charging your battery.

Completionist Bonus

Adventures with 100% of objectives complete give +1 extra reward item.

Time Warp

Adds +5 seconds to the total Adventure timer.

Time Warp

Adds +5 seconds to the total Adventure timer.

Bloom Boost I

Collecting Bloom grants an XP boost to a random Attribute.

Bloom Boost II

Collecting Bloom grants an XP boost to a random Attribute.

Planter's Rain

+40% chance of auto-watering the tile when planting a seed.

Planter's Rain

+40% chance of auto-watering the tile when planting a seed.

Batch Harvest

Harvesting a crop also harvests all other grown crops in the same garden bed.

Efficient Circuits

+25% bonus Energy when charging from Hydro or Solar stations.

Faster Nodes

Resource nodes respawn faster.

Wood Carrier

Increases the carry limit for Wood by 5.

Metal Carrier

Increases the carry limit for Metal by 5.

Ore Carrier

Increases the carry limit for Ores by 5.

Plant Carrier

Increases the carry limit for Plants by 5.

Mushroom Carrier

Increases the carry limit for Mushrooms by 5.

Clay and Sand Carrier

Increases the carry limit for Clay and Sand by 5.

Repair Kit Carrier

Increases the carry limit for Repair Kits by 5.

Flower Carrier

Increases the carry limit for Flowers by 5.

Harvest Bonus

Hydroponic harvests have a +10% chance of doubling the crops gathered.

Hasty Hydroponics

Reduces crop growth time in Hydrofarms by 10%.

Nutrient Saver

+10% chance for nutrient solution not to be consumed when filling hydroponic tanks.

Double Charges

+10% chance for charges to be doubled when filling hydroponic tanks.

Concentrated Nutrients

Nutrient solution gives +5 extra charges to hydroponic tanks.

Super Crop Specialist

+10% chance of harvesting a Super Crop.

Larger Tanks

Increases nutrient tank capacity by +30 charges.

Nutrient Flask

+10 to nutrient solution carry limit.

Super-Sized Satchel

+10 to Super Crop carry limit.